Welcome back to the How to Build a Dating App Podcast, chronicling the journey of a group of Marketeers building and launching a brand-new dating app.
In this episode, our enlightening conversation John Kershaw, mastermind of niche dating app Bristlr, and founder of M14 Industries, continues. John breaks down his best tips for getting great PR, how to make sure your app actually works once people are interested and rounding out your skill set to capture every part of the app-build process.
Exciting points from this episode include:
01:13: Mapping Marketing for Bristlr
John explains how he initially marketed Bristlr beyond the PR of “Tinder for Beards” and snagged those all-important initial users, and his experiences on how not to market your brand.
06:53: Testing Functionality and Aesthetic
How can you make sure your dating app works properly, and doesn’t send your information to Russian cryptocurrency scammers? Can you make it look better than a website from the late 90s? It’s all about testing.
09:58: Getting Competitive
Who’s your competition? Do niche apps even have competitors? John discusses his competition with Bristlr, and how he’s dealt with it since Bristlr’s launch.
14:06: Does that App Really Exist?
Dating apps often start life as a website or sign-up form. Is it all just PR guff? How many niche apps do you need to increase your user base? John shares his experiences with PR, how many apps is too many, and why so many dating apps launch as a broken mess straight from the app store.
22:44 Bristlr’s Launch: Android vs Apple
We ask if it’s better to launch an app on Android, Apple, or both? What are the pros and cons of each? John talks about how he took Bristlr in a certain direction at launch, if it was the right way, and a blow-by-blow account of Bristlr’s early days.
27:41 Skills That Pay the Bills
Can you wear two hats at once? John talks about his development background, learning how to create a ‘business’, and what the most important skill-sets are for creating a marketable app.
34:26 The Future of Social Apps
John goes through the possibilities of creating social apps that can be purpose-built to serve large under-served social communities.
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